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CODA - Sci-fi Adventure
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Devlog
CODA Update 1.0.4 - Details Inside
May 05, 2025
by
simongander
3
CODA has been updated to version 1.0.4. I’m very happy to say CODA has sold over 200 copies between Itch and Catalog since its launch. But with launches come bugs - and this update fixes a few that...
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CODA - Now on Catalog
April 23, 2025
by
simongander
1
Hey everyone. I'm very happy to announce you can now grab CODA on the official playdate Catalog, if you so prefer. https://play.date/games/coda/ Thanks everyone who played and for all the feedback...
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CODA Update - BUGFIX - Game version 1.0.3. available for download.
April 10, 2025
by
simongander
2
#bugfix, #update, #bug, #fix
Hey everyone, A small update - there was a bug potentially affecting 3 of the block pushing levels that would soft-lock the game and prevent you from moving blocks after a reset. That is now fixed and...
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Launch Day - CODA
April 01, 2025
by
simongander
5
CODA officially launches on itch today, and to celebrate the game is on sale at 33% off. Just $2 to buy and download straight to your playdate device. Check out the launch trailer and get lost on a my...
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Level Design
August 27, 2024
by
simongander
1
#Level design, #pulp, #playdate, #puzzle design
Here is a little insight into how I designed and mapped out the levels for the game. The playdate pulp engine works on a tile system, made up of 25x15 tiles, which I believe is similar to how the orig...
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Hello, Playdate people.
August 26, 2024
by
simongander
3
#Update
The game is about 2/3rds through development currently. I have most of the mechanical content in, but need to code some remaining parts. Then I will need to work on the ‘cinematic’ story parts for...
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